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Ignore all .html's
[yazpp-moved-to-github.git]
/
doc
/
api.xml
diff --git
a/doc/api.xml
b/doc/api.xml
index
e3b92b0
..
0b9a5e5
100644
(file)
--- a/
doc/api.xml
+++ b/
doc/api.xml
@@
-3,7
+3,7
@@
<title>YAZ C++ API</title>
<para>
The YAZ C++ API is an client - and server API that exposes
<title>YAZ C++ API</title>
<para>
The YAZ C++ API is an client - and server API that exposes
- all YAZ features. The API doesn't hide YAZ C datastructures, but
+ all YAZ features. The API doesn't hide YAZ C data structures, but
provides a set of useful high-level objects for creating clients -
and servers.
</para>
provides a set of useful high-level objects for creating clients -
and servers.
</para>
@@
-21,7
+21,7
@@
</para>
<note>
<para>
</para>
<note>
<para>
- The documentation here is very limited. We plan to enhance it
+ The documentation here is very limited. We plan to enhance it -
provided there is interest for it.
</para>
</note>
provided there is interest for it.
</para>
</note>
@@
-43,7
+43,7
@@
virtual void deleteObserver(IYazSocketObserver *observer) = 0;
// Delete all observers
virtual void deleteObservers() = 0;
virtual void deleteObserver(IYazSocketObserver *observer) = 0;
// Delete all observers
virtual void deleteObservers() = 0;
- // Specify the events that the observer is intersted in.
+ // Specify the events that the observer is interested in.
virtual void maskObserver(IYazSocketObserver *observer,
int mask) = 0;
// Specify timeout
virtual void maskObserver(IYazSocketObserver *observer,
int mask) = 0;
// Specify timeout
@@
-229,7
+229,7
@@
public:
// Create object using the PDU Observer specified
Yaz_Z_Assoc(IYaz_PDU_Observable *the_PDU_Observable);
public:
// Create object using the PDU Observer specified
Yaz_Z_Assoc(IYaz_PDU_Observable *the_PDU_Observable);
- // Destroy assocation and close PDU Observer
+ // Destroy association and close PDU Observer
virtual ~Yaz_Z_Assoc();
// Receive PDU
void recv_PDU(const char *buf, int len);
virtual ~Yaz_Z_Assoc();
// Receive PDU
void recv_PDU(const char *buf, int len);